I'm a mixed reality designer and prototyper and I'm passionate about interactive and experiential paradigms in spatial computing. I have 3+ years of experience in the design industry and academia working on the end-to-end process spanning user research, design, prototyping, and testing.

I turn XR design visions into interactive prototypes quickly.

I bridge the gap between design and engineering to validate design vision quickly and iteratively. At Microsoft Mixed Reality, I designed and prototyped a new paradigm for privacy and safety in social mixed reality experiences, enabling the team to quickly test the ideas with users. It contributed to the design framework for Microsoft Mesh, Microsoft's mixed reality platform.

I envision and design three-dimensionally and spatially.

With a background in both computer science and architectural design, I'm proficient in spatial thinking and 3D workflows. Working with design studio Other Tomorrows, I led the mixed-reality design and prototyping for a novel product combining immersive visitor experience, community membership, and virtual marketplace in a Web3 context. This allowed our client to quickly test out the spatial experience immersively.

I engage in user-driven methodologies and business strategy.

At UiPath, the leading enterprise AI Automation company, I worked with various stakeholders and spearheaded the design of a North Star navigational experience for the Automation Cloud platform that impacts 7000+ enterprise users worldwide.

I've worked at…

My skillset

Programming

Unity (AR/VR)

  • Oculus SDK

  • AR Foundation

  • MRTK

  • OpenXR

HTML/CSS/JS

Arduino IDE

3D+2D Design

Unity VFX

Rhino3D + VRay

Blender

Houdini

Adobe PS/AI/ID/AE/PR

Figma

User-Driven Research

User Interview

Contextual Inquiry

User Personas

Storyboarding

Journey Mapping

Wireframing

Physical Prototyping

Electronics (Arduino)

3D Printing

Laser Cutting

Foam Wire Cutting


My education

Harvard University Graduate School of Design

Dual Masters in Design Studies (Technology) and Architecture

Dean's Merit Scholarship

Research Assistant at Responsive Environments and Artifacts Lab (REAL), advised by Prof. Allen Sayegh

MIT Media Lab

Research Collaborator at Tangible Media Group, advised by Prof. Hiroshi Ishii

Columbia University

BA in Computer Science and Art History

Research Assistant at Computer Graphics and User Interfaces Lab (CGUI), advised by Prof. Steven Feiner

Designed with ❤️ across realities

Davide Zhang © 2016 - 2023. All Rights Reserved.

Davide Zhang © 2016 - 2023. All Rights Reserved.

Davide Zhang © 2016 - 2023. All Rights Reserved.